ABOUT WCG
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MISSION STATEMENT
"Continue to be a global leader as the world's largest and most successful eSports events, attracting the world's best gamers in an environment that is exciting, inspirational and celebrates all countries and participants."
HISTORY
Founded in 2000 to promote global harmony through eSports, the WCG has grown steadily ever since. Behind the slogan "Beyond the Game" and with contestants from more than 78 countries expected to participate in this year's event, the WCG has become a true global phenomenon with arguably the largest worldwide prize purse at stake. The World Cyber Games prides itself on leading the "Digital Entertainment Culture." WCG introduced the host city concept in 2002 and some of the world's great cities have responded, playing host to the eSports premiere event, including: Seoul (2003), San Francisco, USA (2004), Singapore (2005), Monza, Italy (2006), Seattle, USA (2007) and Cologne, Germany (2008). This year, the WCG returns to Asia as Chengdu, China plays host to the WCG Grand Final.COUNTRIES
Founded in 2000 and created with launching the professional careers of many of the planet's top video game players, the World Cyber Games uses a yearlong tournament format, including online, regional and national competition in each country. The WCG Grand Final, known as the Olympics of the video gaming, provides a variety of exhibitions and cultural events joined by thousands of spectators. World Cyber Games was certified as the "World's largest video game festival" by the Guinness Book of Records with 1,500,000 gamers from 74 countries participating the worldwide events in 2007. In 2008 World Cyber Games has exceeded this record with 1,6000,000 participants from 78 countries competing for the WCG Grand Final.WCG Partners range in size and scope, but all share a passion for gaming and the gaming community. From our Global Partner Samsung to our Official Partner Dust-Off, the WCG offers a mix of traditional and cutting-edge marketing solutions.
Partners enjoy the benefits of the World Cyber Games' 360 degree Marketing Mix which showcases WCG Partners throughout the year with several different touch points. Each Partner activates differently using the marketing tools provided by the WCG to target their desired demographic.